About us
Spirit Engine is a technology studio highly specialised in working inside graphics engines. Our expertise, built over more than 15 years, is rooted in physics and extends into integration programming within Unreal Engine, where we develop and optimise our own production modules so they work together as one.
Our team is led by a physicist and graphics engine developer. Beyond our work on Unreal, we are building a new graphics engine of our own — and we prove our technology every day on original productions: an AAA-quality videogame and an animated series.
What we do
01
For games developed on Unreal: higher FPS, significantly better lighting and an overall jump in quality — in under two months.
02
We run the full technical pipeline of your film, series or cinematic with our own modules, and deliver the finished shots.
03
We rethink how your production is made, so a small team works in parallel on the final image instead of in sequence.
Tell us what you are building. We will test it with our technology and come back with a proposal.
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