Real-time production technology · Built on Unreal Engine
Proprietary real-time modules that let studios light, animate, simulate and render final-quality images live — in a fraction of the time and cost of a traditional pipeline.
60–80%
Lower production cost than a traditional animation pipeline
90–120 FPS
Final-quality images in real time, on local workstations
350M
Polygons rendered in real time on a laptop GPU
< 2 months
To significantly enhance a game built on Unreal Engine
About us
Spirit Engine is a technology studio highly specialised in working inside graphics engines, with more than 15 years of expertise rooted in physics and Unreal Engine.
Technology
Every module runs natively on top of Unreal Engine and works with all the others, so lighting, materials, worlds, characters, physics, effects, animation, previs and render happen together — on the final image.
Tell us what you are building. We will test it with our technology and come back with a proposal.
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