Spirit Engine

Spirit Engine — real-time production technology built on Unreal Engine

Real-time production technology · Built on Unreal Engine

Proprietary real-time modules that let studios light, animate, simulate and render final-quality images live — in a fraction of the time and cost of a traditional pipeline.

60–80%

Lower production cost than a traditional animation pipeline

90–120 FPS

Final-quality images in real time, on local workstations

350M

Polygons rendered in real time on a laptop GPU

< 2 months

To significantly enhance a game built on Unreal Engine

About us

Who we are

Spirit Engine is a technology studio highly specialised in working inside graphics engines, with more than 15 years of expertise rooted in physics and Unreal Engine.

Technology

Nine modules.
One real-time pipeline.

Every module runs natively on top of Unreal Engine and works with all the others, so lighting, materials, worlds, characters, physics, effects, animation, previs and render happen together — on the final image.

01 · Real-time lighting

Phaeton

02 · Dynamic master material

Master Live Material

03 · Dynamic environment

Atlas Forge

04 · MetaHuman optimizer

HumanForge

05 · Real-time physics & animation

PhysiCore

06 · Real-time FX

Ignis FX

07 · Real-time animation

Cadence

08 · Real-time previz & layout

Vidente

09 · Render optimizer

PrimeRender

Let’s bring your next project to life — in real time.

Tell us what you are building. We will test it with our technology and come back with a proposal.